Short writing on tools, methods, and the practice.
- Embedding VEX Header Files Inside an HDAMay 2026
- TouchDesigner Agent: 150 Lines to an AI-Driven GLSL WorkflowMar 2026
- One Webcam, One Arm: An AI-First Approach to Robotic InteractionMar 2026
- Designing Houdini Agent: Why I Bet on a Thin BridgeMar 2026
- Risograph in COPs: Subtractive Color Mixing with Kubelka-Munk TheoryMar 2026
- COPs GPU Particle AdvectionOct 2025
- Color Management StandardsOct 2025
- COPs Black Hole DistortionOct 2025
- COPs Simple Ripple SolverOct 2025
- Houdini Linux Render Farm Setup GuideOct 2025