
I build computational systems — and the tools that make them. Houdini, procedural form, emergence.
Houdini artist and technical generalist at VolvoxLabs. Recent work includes OFFF Barcelona, permanent LED installations in Midtown Manhattan, and content for the Sphere in Las Vegas; the practice extends across projection mapping, public art, and live performance.
Alongside studio work, an open-source practice reoriented around AI — coding agents for Houdini and TouchDesigner, a Copernicus toolkit featured by SideFX, and ongoing experiments with neural cellular automata as a design material.
Rule-based, system-level thinking — physics intuition applied to procedural and natural form. The recurring question: how is form encoded — as physical law, as parametric rule, as learned behavior.
GitHub activity — build-time snapshot
870 contributions in the last 365 days at github.com/Boning1011, active on 136 of 365 days (37% of days). In the trailing 6 months: 775 contributions across 88 active days.
This snapshot was captured when the site was last built. The heatmap rendered on the visible page is updated live from the visitor's browser, so a human reader will see the current count even if no new deploy has shipped.